Check out this Game Boy that I modded recently. It’s an original red Play it loud shell with new yellow buttons and golden screen. All the usual mods of course: Backlight screen, Bivert chip, Prosound, Less noise and new silicon parts. I enjoyed doing one that really looks like a 90s toy
This lazy Sunday I’m building the DIY kit version of the BASTL Voltage Controlled State Variable Filter for Eurorack.
It’s one of the missing pieces in my Eurorack system since I don’t have any good stand-alone filter. Actually I bought it about a month ago but I have been setting this aside until the new website was finished and launched. I expect this build to take around 2-3 hours.
Here is a video from BASTL where they demonstrate the Cinnamon.
One of my little past time hobbies for the last 6 months or so has been modding old Nintendo Game Boy DMG-01. Here are some of the nicest looking ones that I’ve done.
They all have similar internal mods, which usually are: Better visuals in the form of a backlight device and a bivert chip. Better sound with the so called Prosound mod, Bass mod and power strip capacitor mod to reduce noise and hiss.
I also always replace the internal silicon parts and the screen that covers the LCD display. Last and probably most important is to make the shell look cool which is either done by modifying the shell in some way or just finding the right combination of original shell color, screen and buttons. I gave also done some experiments with spray painting. The finish of the Game Boy at the top of this post was done by spray painting real aluminium spray two times. Two layers of coating was then added to make sure that the color stays on with use. It was a lot of work but I think the result was really good. The aluminium particles made it glitter in sunlight.
The result of my modding is something that you can use to plays the old classic Game Boy games and actually see what is happening on the screen without being in direct sunlight or under a lamp. Also the sound is of course much better: bassier and clearer.
I noticed I haven’t been posting here in a while so here’s a little update to what I’ve been up to lately.
First of all, I have spent A TON of my spare time on building that Arp 2600 clone called the TTSH, or Two Thousand Six Hundred. It’s a massive build and I’m almost finished with it now. I will post some more pictures and sounds when the case and everything is done.
Also I switched jobs recently, so I’m now I’m back working with what you call User Experience (UX) and User Interface (UI) Design for E-commerce. I have been there for four months now, so a lot of my creative energy have been directed towards that. I’m a senior in this area and it’s something I have been working professional with for over 20 years now.
The next album is still in the works. Gotta finish it now, I know..
The title says it all. I just made my TR-interpretation patches free for download for anybody who wants their Sonic Potions LXR drum machine to sound Roland-ish. Get it on my free stuff page.
This is what it sounds like. Recorded live in one take and with only slight compression added afterwards. No other effects were used.
My big DYI synth project for this winter/spring is putting together the Arp 2600 clone TTSH (Two Thousand Six Hundred). First phase was done yesterday – finishing the three analog oscillators. Next up, soldering the 4012 filter.
I will soon be embarking on the huge project of assembling a TTSH (Arp 2600 clone) but first I just had to finish this little box.
Here’s another little project I had been saving for a rainy (dark) day. Yesterday I brought out my soldering iron again and spend a bunch of hours putting together this little thing.
I can now use the Sonic Potions LXR drum machine to trigger up to seven simultaneous sounds on my analog gear. The sync in/out jacks allows me to either let the LXR send out a master clock or have it controlled by for example my Roland System-100 or the modular.
So I finished putting together this baby. Will try out some new ideas with my modular this weekend.