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Archive for April, 2011
Big day today as my first game for iOS called PLOP Master was released on App Store. If you enjoy addictive little games for iPhone, then check it out and let me know what you think.
“In this colorful game you touch three red dots at a time to keep the energy meter in check. The farther away these “plops” are from each other when you touch them, the more energy you will gain as they join together.
Anybody can play PLOP Master. The game starts out very easy but soon gets harder. Objects will appear that you must avoid, and the energy will drain away at a faster rate.”
* Fun and addictive gameplay.
* Beautiful graphics with lots of happy colors.
* Unlimited number of levels.
* Bonus levels: Tap the stars as fast as possible.
* Three difficulties: Easy, Normal and Hard.
* Original 80s retro soundtrack. Chip tunes straight out of the Commodore 64.
* Retro sound effects, made on old analog synthesizers.
* Supports Retina Display.
I’m pausing the music making for a while until I have decided what to do. At the moment I’m putting most of my energy into making games and apps for iPhone. To be frank it hasn’t been that fun to make music in a while..
Well that’s not entirely true – making music is still fun, but releasing it is another story.
I don’t have fan base to speak of (not that I know of anyway), and after handing the tracks over to a record company for release, that’s mostly the end of it. The track is released – it sells, at most, a couple of hundred copies. I rarely make any money of it and basically never get any feedback besides from the record company and my closest friends.
So I’m playing around with the thought of just quitting making dance music for one shot releases and instead start to work on my third full length album.
Let’s see how things pan out in the near future. Atm it’s all about my iPhone game PLOP Master which will be released any day now on App Store. After that have two other apps in development and possible a third, music related app, that I’m planning to do.