When I was 16-17 years old I wanted to work as a computer games developer.  This was in the mid 80’s and Sweden didn’t have the games industry of today. The founding members of Digital Illusions (Battlefield etc) was still cracking games and calling themselves The Silents. 

If you wanted to work as games developer in Sweden you either had to land a freelance job or do all by yourself, and then try to get interest from a British distributor or games company.  

My first try was a space shooter for the Commodore 64 that I did together with a friend. It took too long to develop (due to school etc) and by the time we had a demo ready, the Commodore 64 computer was phased out by the Amiga.

My next try was a game I did together with another friend, this time on the Amiga. It also took way to long to finish but we did actually release it, in 1995,  just in time for the big Commodore bankruptcy and the commercial death of the Amiga. All companies started to move on to the PC so good luck finding anyone interested in our Amiga game. We decided to release it as shareware and forget about the whole thing and the thousands of hours invested in it.

This game was called Cybergames (This was before the unrelated Cyber Games tournaments started). Thanks to the internet it’s still out there. Today I found a Polish review of the game, from 2006, which is kind of amazing concidering Cybergames was released 15 years ago.

If you know polish, here’s the review. If not, you could always look at the pretty pictures. ;-)